

I found it suiting the game very very well and made it much more fun and quirky than it would have been otherwise. What carries a lot of the game is the great music selection with relaxing, interesting and sometimes sad music. It is at times a little forced with sudden revelations (you may see it is a play on the many many forced revelations you see, or not), but it is a lot about clichéd or non-clichéd RPG worlds, degeneration and other fun stuff. The second time playing this the simple storyline actually became fairly obvious, but the first time it seemed simply intriguing, weird for its own sake - that nothing had to make sense.

There are all kinds of jokes, all kinds of things!ĭO IT. There are criminals for the sake of being criminals (their cigarette smoke forming "crime"), rotting towns, "error" mines, all kinds of whacky battle-descriptions, steaks running around eating grass. It is an inherently flawed and upside-down turned world - but it is endearing and beautiful in its own way after you get used to its flair. And all of these are taken up in its own bizarre world "I heard there is BLOOD in the BLOOD GROVE". We all know NPCs telling us obvious facts about the world. We all know mopey main characters with angry borderline abusive sidekicks. Much of it is seemingly random, but it is a perversion of the connecting line, the standard tropes and more. it is not just random as you often see it thrown about. If the creator is known for one thing - it is the bizarre, the weird. So I have been reviewing a plethora of games for the upcoming event, and I felt pretty exhausted.
